It should be difficult for a roller derby team to score points. So why does it often seem so easy for them to be scored instead?
Derby scoring has seemingly been getting easier and easier over the last several years, with point totals climbing higher and higher. This year’s rules updates appear to have addressed this trend, sure. But even taking games played in 2014, it is still not abnormal for many of them to end with a combined total score of 300, 400, 500, 600 (!), or even more than 700 (!!!) points.
Whether point totals of such magnitude were reached in a close game or a blowout, if it is possible for two teams to together score that often in a 60-minute game, any individual pass for a point, let alone the non-scoring initial passes, must be relatively easy to accomplish.
If it were really that difficult to get points, there wouldn’t be so many of them scored in the first place!
Very high-scoring games still happen quite a lot in the WFTDA and MRDA, especially during mismatches. Scoreboard-spinners can also show up in other derby variants, like in USARS, MADE, or the RDCL.
However, games where the scoreboard hits perilously high totals are less frequent in non-WFTDA forms of roller derby, and of a lesser magnitude when they do happen. This is in part because scoring points is appreciably harder to do, on the average, in these versions of the game.
As a result, these games can often be much more competitive.