Posts Tagged ‘RDCL’

Points Per Jam: Roller Derby’s Default Difficulty

It should be difficult for a roller derby team to score points. So why does it often seem so easy for them to be scored instead?

Derby scoring has seemingly been getting easier and easier over the last several years, with point totals climbing higher and higher. This year’s rules updates appear to have addressed this trend, sure. But even taking games played in 2014, it is still not abnormal for many of them to end with a combined total score of 300, 400, 500, 600 (!), or even more than 700 (!!!) points.

Press me for 5 points. And again. And again…

Press me for 200 points.

Whether point totals of such magnitude were reached in a close game or a blowout, if it is possible for two teams to together score that often in a 60-minute game, any individual pass for a point, let alone the non-scoring initial passes, must be relatively easy to accomplish.

If it were really that difficult to get points, there wouldn’t be so many of them scored in the first place!

Very high-scoring games still happen quite a lot in the WFTDA and MRDA, especially during mismatches. Scoreboard-spinners can also show up in other derby variants, like in USARS, MADE, or the RDCL.

However, games where the scoreboard hits perilously high totals are less frequent in non-WFTDA forms of roller derby, and of a lesser magnitude when they do happen. This is in part because scoring points is appreciably harder to do, on the average, in these versions of the game.

As a result, these games can often be much more competitive.

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RDCL Battle on the Bank VII Preview

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As roller derby rolls through the spring and summer, anticipation builds as fall approaches. The autumn months are when the roller derby championship season begins in earnest, and is when all eyes are on flat tracks around the country (and world!) to see what teams are the best of the best.

For the impatient lot, the Roller Derby Coalition of Leagues has plopped its national get-together smack-dab in the middle of the year. Thanks to them, we don’t need to wait to see some bracket-busting action. We can have it right now!

This weekend, June 6-8, Battle on the Bank VII takes place in San Diego. The five founding member leagues of the RDCL, along with two guest leagues, a host of juniors, and for the first time a pair of men’s teams fill out the three-day national banked track tournament.

Banked track derby has been through a rough stretch as of late. Over the past several months, a handful of leagues have been forced to seek out or move to a new location, forced to mothball or sell their track, or forced to shut down altogether. There aren’t many banked leagues to begin with, so when things like this happen to a few, it affects the many. Even so, the spectacle of banked track roller derby is hearty, and even during trying times it continues to succeed in many places.

There is much good news to report on in this year’s battle. A team new to the tournament is getting a third chance to make a second impression. A team still-new to RDCL play is getting a second chance to get their first win. Two teams no strangers to each other are getting ready to mark a roller derby first for the second time. While victory seems inevitable for the coalition’s powerhouse, the middle placings may all be in play among the teams returning to the tournament.

That’s good news for fans, since the roller derby played in the RDCL can be downright incredible when the wheels hit the Masonite in a game between level participants. Though tournament participation is down this year, there is a still a healthy number of teams ready to duke it out in downtown San Diego across 17 half-length and full-length games.

Live streaming coverage is being provided by hosts San Diego Derby Dolls for free through the live stream page on the Battle on the Bank website. The full game schedule and adult brackets are available below, followed by a comprehensive preview of who’s who in the tournament, the kind of gameplay to expect on the banked track, and the current state of RDCL in general.

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Another Derby Extra: The RollerCon Seminar

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Didn’t go to RollerCon this year? Or maybe you were there, and you couldn’t make it to Another Derby: The Seminar.

Well, that is egg on your face. Those who went saw something special, as evidenced by these actual testimonials:

• “That was a fucking AWESOME seminar, thank you!”

• “At least there are people thinking about the big picture. Thanks for continuing to care, WindyMan.”

• “Simply amazing – people who weren’t there don’t know what they missed.

• “Thank you for doing this!”

Regrets? Fret not. Now everyone can get in on the best kept secret in roller derby: Roller derby itself.

Find out the hows and whys of the game, from the pack, to the pivot, to power jams. Discover what all roller derby rule sets, past and present, have in common. Then see how this knowledge can be applied to the modern game in a way that benefits everyone. (WFTDA, I’m looking at you!) Even if you know derby—or rather, if you think you know derby—get ready to love the game you love in another brand-new way.

The 75-minute seminar has been enhanced with full diagrams and video overlays, so you’ll know exactly what’s happening through every concept and video as it’s happening.

Check it out below:

Thanks for watching, and thanks for spreading the knowledge. Knowledge is power!

Battle on the Bank VI Diary: The Most Interesting Jam in the World

Heading into Battle on the Bank this year, there was little doubt that the L.A. Derby Dolls and their Ri-Ettes all-star team were the runaway favorites to repeat as banked track champs. Having destroyed both their closest rivals earlier in the year, the San Diego Derby Dolls Wildfires and the Arizona Derby Dames Hot Shots, Los Angeles did not have have much in the way of resistance to claim the title for the second straight year.

And so they did.

The L.A. Derby Dolls, winners of three out of six Battle on the Bank tournaments and two in a row. But this isn't about them.

The L.A. Derby Dolls, winners of three out of six Battle on the Bank tournaments and two in a row. That’s great and all, but this story isn’t about them.

Despite the winner being a foregone conclusion, there was still a lot to look forward to a few steps lower on the bracket.

At the bottom, the Sugartown Rollergirls and Penn-Jersey Roller Derby got their first taste of the RDCL national tournament. In the middle, Tilted Thunder and the OC Rollergirls showed that they are not too far off from competing for the podium, putting in a good showing against the top teams after putting on a great show against each other. And off to the side, the juniors of the RDCL demonstrated that it won’t be long until they replace the players occupying their eventual spots on the senior rosters.

But back to the top steps. Though San Diego was seeded ahead of Arizona, it wasn’t an easy pick to say who would overcome the other on the way to the finals. But it was all but certain that which ever one did would lose to L.A. in the finals, making the battle between them a race for second place.

The double-elimination format of the tournament virtually ensured both teams would face each other twice: Once in a 30-minute game in the winners’ bracket on Saturday, and again in a full tilt the next day for a place in the grand final.

Thank goodness they did. The two AZ/SD games, by a fair margin, featured the most engaging, most fascinating, most exciting roller derby I have seen at Battle on the Bank out of the four editions I have attended. Dare I say, it was the most compelling action I have seen in the Doll Factory in two or three years—a period which includes all-star appearances by Gotham, Rocky Mountain, Team Legit, and Team Bionic, among many other top-tier teams that have rolled through in that time.

A bold statement, that, but there are numbers to back it up. In ninety total minutes of gameplay between the two teams, leads larger than 20 points were a short-lived luxury. Sustaining a low double-digit lead was about as good as either team could manage throughout. In the 60-minute semifinal game, teams were averaging less than 2 points each per jam. Two! Factor out power jams, and it was even closer.

Close scores are one thing, but with the 2013 RDCL rules having almost eliminated “cheap” points gifted to teams during goating and power jam situations, it was literally back to the case of every point mattering and every point needing to be fought for tooth-and-nail.

The sausage non-engagement tactic has, for all intents and purposes, been eliminated in the new rules. Front-loaded defenses were at a formidable advantage, forcing both teams to engage and assist offensively to break through. Packs were moving at a reasonable speed, allowing a defense trapped ahead of a goat time to lock on to, match speed with, and slow down an opposing jammer wanting to complete a pass, making goating itself less effective and no longer an easy play to complete a full pass.

This restored competitive balance to gameplay, but it also created a most exciting side-effect. If two equal teams both have an equal chance to play defense, are equally proficient at playing offense in the pack, and have jammers of equal speed and skill levels, odds are that both jammers are going to frequently complete their initial pass equally—or simultaneously, as it were.

That is exactly what happened in the Arizona/San Diego games. I don’t have an exact number, but I can almost guarantee that their games saw the highest number of close double-jammer breakouts all weekend, by a fair margin. In fact, a good percentage of jams had jammers within a quarter-track of each other or closer after completing the initial pass, leading to a hard and fast jammer race back to the rear of the pack. This often led to low-score, and even no-score jams, but not for a lack of action.

As both teams began to realize that uncontested scoring passes were rare, the only thing they could do was gain every millisecond of advantage they possibly could with the jammer race on the track and against each other in the pack to secure a favorable position for the scoring pass. The AZ/SD games at Battle on the Bank were brilliant examples this kind of hold-your-breath gameplay.

However, they also showed clear signs that the strategy behind jammer-race contested scoring passes is yet-to-be discovered by many teams in roller derby, not just those in the RDCL.

There was one jam in particular that demonstrated this.

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2013 RDCL Rules Analysis

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RDCL banked track games are going to look a lot better in 2013.

Anyone attending a Roller Derby Coalition of Leagues banked track game last year—particularly in Southern California, the nerve center of organization—would have seen many of the same gameplay problems that have been recently plaguing the WFTDA flat track game. Slow, boring, and sometimes unfair gameplay; blocker disengagement and no-packs during power jam point-go-rounds; and lengthy official timeouts to clarify calls or communicate penalties between jams.

Though the problems were very similar between derby disciplines, the urgency to fix them is much, much more paramount in the RCDL. Operating expenses for banked track leagues are exponentially higher than those of their flat track sister leagues, and as the only realistic place the income to cover those expenses can come from is fans and the sponsors they attract, something quickly needed to be done to get things back on track and make it fun for fans to watch once again.

For me personally, watching an RDCL game was often an exercise in tolerance. In the latter half of 2012, some games in L.A. got to the point where I couldn’t tolerate them anymore and had to walk out during the third quarter to save my sanity. It was not a good situation to be in.

In response to these issues, the RDCL released an updated ruleset late last year for use by its banked track roller derby leagues. The document wasn’t final at the time, with the first half of the new year pegged to be a working beta period to iron out the kinks.

A few weeks ago, the updated and finalized 2013 rulebook landed. Now at version 2.3, it may have very well hit the sweet spot how it juggles the unique issues the organization and its member banked track leagues are currently facing.

The biggest issue of all, one exclusive to the RDCL, is that the number of banked track leagues using their ruleset is extremely small—about 15, give or take—and is not liable to grow in number any time soon. The small talent pool available means that teams of vastly different skill levels will have no choice but to play each other, for lack of options, requiring a ruleset that makes potentially lopsided games competitive, yet action-packed and fun to watch during all phases of play.

Having seen quite a few banked track games played under the ruleset this year, let me be the first to say it: Mission accomplished. Games are fun to watch again!

Here is a look at some of the major points in the 2013 RDCL banked track roller derby ruleset, including how they have simplified and improved flow for uninterrupted gameplay, how they have made things more fair for teams in various phases of play, and yes, the solution they have cooked up for putting the jam back into power jams.

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WRDN Gamecast: San Diego DD vs Sugartown RG

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Oh yeah! It’s time for another WRDN Gamecast!

It’s a look into last weekend’s RDCL banked track game between the San Diego Derby Dolls and the Sugartown Rollergirls, straight from the beaches of Ventura, Calif.  It’s also a great look at the 2013 RDCL roller derby rules, which promote faster, more open play and (mostly) prevents blockers from becoming tackling dummies in a split pack. This was fun game to watch (especially compared to last year’s Gamecast under the old rules) with a fair amount of action.

The team San Diego fielded was a mixer team of league players and rookies, some of which played in their very first game. Sugartown’s roster is also a mix featuring some of their all-star players and guest players from the L.A. Derby Dolls, necessary fill-ins as quite a few of STRG’s rostered skaters were out with injury.

This game might provide an insight as to the kind of gameplay we might expect on the undercard at next month’s Battle on the Bank VI in Los Angeles, as both San Diego and Sugartown will be in attendance.

To view the game, head on over to the WRDN Gamecast page, or just press play below.

Roller Derby 2013 Preview: The End of the Beginning

Happy new year, roller derby—it’s going to be a doozy.

That’s because 2013 will see a number of changes, additions, milestones, and opportunities across all five of the major roller derby organizations. On the track, off the track, in the rules, or in the pocketbook; everyone’s doing something of major significance this year, and many of these things could have long-lasting effects on the game.

Taken on the whole, it gives the impression that modern roller derby itself, soon to be 13 years young, is starting to get ready to move on to the next stage of growth…almost like a pre-teen not too far away from starting puberty. Since roller derby doesn’t have any parents to give them “The Talk” (thank goodness!), it will collectively have to figure out what that stage is going to look like and how it will effect to the greater health of the game. Even if that stage may ultimately be a few years off, we’re definitely starting to wind down the modern game’s childhood days.

If 2013 is to be the end of modern roller derby’s beginning, let’s take a pre-emptive trip down memory lane and see what major events and important news items derby needs to keep an eye on from the WFTDA, the MRDA, the RDCL, USARS, and even MADE. From new rules, new organizational structures, new opportunities, and even a $20,000 banked track tournament—this is not going to be a year that roller derby will ever want to forget.

WFTDA

wftda-logoOf all the changes in the WFTDA happening this year, the one that will have the biggest impact is the new 2013 WFTDA roller derby rules, which officially went into effect on January 1. As the de facto flat track roller derby ruleset, a significant number of leagues, including all those under WFTDA sanction, obviously, will be playing by the new rules in games from this point forward.

In addition to updating the text of the rules, the WFTDA has updated its rules revision process, too. After taking a lot of heat from many regarding what resulted from the update cycle of its 2010 rules, the WFTDA has already indicated that rules updates will be coming in at higher frequencies than in the past, stating that there may even be an update later in 2013. It’s also taking feedback of issues directly via a rules issues reporting database to help speed things along, which is great.

The number of derby events played using WFTDA rules is mind-boggling, and 2013 is likely to see that number increase. But if there’s ever been a bellwether for where teams are at—and how the rules are holding up—heading into playoff season, it’s the East Coast Derby Extravaganza (June 28-30). Traditionally the last major event before playoff rankings are locked-in for the fall tournament season, this year’s iteration may become even more significant considering… Continue reading

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